zip and let it overwrite XP32 (IT IS A REQUIREMENT FOR MY ZIP) and CBBE (ALSO A REQUIREMENT) and Load the Mod's. Here is my complete zip so you guys don't have to do some of the work I listed above: CBBE - AIO -_Classic.zipĪLL YOU HAVE TO DO is install my. Slaughtered all the guards in Whiterun using various weapons and all the effects were working as intended. I OVERWROTE the XP32 Skeleton since I already installed the compatible Skeletons provided by Lamer1000įinally, I loaded DM AFTER XPMSSE.esp in the load order and Launched the game Then I zipped the mod using the file structure DM.zip -> Inside the zip it is "Data" -> Inside that are all the files and. NIF's in the folder using SSE NIF Optimizer. I first downloaded the CORE, CBBE, 1.3.4 Update files as well as the XP32 Compatible Skeletons files (ALL OF THESE FILES ARE FROM THE DEADLY MUTILATION SKYRIM CLASSIC NEXUS PAGE) and merged them all into one folder (Let the 1.3.4 update overwrite the CORE and Let the XP32 compatible skeletons overwrite everything. SKSE AND SKY UI ARE REQUIRED FOR MCM FUNCTIONALITY I managed to get the classic version working perfectly for SE and it is somewhat stable. Attacks from various weapons will dismember enemies in various ways (cut in half, head crush, arm cut off etc.) For those who don't know, Deadly Mutilation is a mod for Classic Skyrim that enables gore and dismemberment.
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